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NCT05344092

Designing a Mobile App to Support Academic Success for Student Veterans

Completed NA Results posted Last updated 31 October 2025
What this trial tests

NA trial testing VetEd Mobile Application in Mental Health in 13 participants. Completed in 30 September 2024.

Timeline
1 June 2023
Primary endpoint
30 August 2024
30 September 2024

Quick facts

Lead sponsorVA Office of Research and Development
PhaseNA
StatusCompleted
Study typeINTERVENTIONAL
Allocationna
Designsingle group
Maskingnone
Primary purposeother
Enrollment13
Start date1 June 2023
Primary completion30 August 2024
Estimated completion30 September 2024
Sites1 location across United States

Drugs / interventions tested

Conditions studied

Sponsor

VA Office of Research and Development — full company profile →

Who can join

18 and older, any sex, with Mental Health or Depression. Patients with the condition only — healthy volunteers not accepted.

Results — posted to ClinicalTrials.gov

Per-arm endpoint measurements with 95% confidence intervals where reported. Source: trial results section.

System Usability Scale (SUS) Primary · 4-week time point

The System Usability Scale (SUS) a 10-item measure, scored on a 5-point Likert scale, that assesses human-computer interaction. Respondents are asked to rate 10 statements on a 5-point Likert scale (1=strongly disagree to 5=strongly agree). All SUS items focus on their experience using the mobile application, for example, "I would imagine that most people would learn to use this system very quickly." Each item is rescored, totaled, and multiplied by 2.5 to get a SUS total score ranging from 0 to 100. Higher scores indicate greater usability of a technology system, with above-average usability

GroupValue95% CI
VetEd Mobile Application76.15± 9.16
Acceptability E-Scale (AES) Secondary · 4-week time point

The Acceptability E-Scale (AES) is a 6-item validated measure of the acceptability of mobile apps and online interventions, which has a cut-off of 80% (i.e., a score of 24) for acceptability covering overall and specific component satisfaction. The six items are scored on a scale from 1 to 5, then summed for a total AES score. AES total scores range from 5 to 30, with higher scores showing greater satisfaction and acceptability of the VetEd mobile app.

GroupValue95% CI
VetEd Mobile Application25.38± 3.66
The Academic Self-Efficacy Scale (ASES) Secondary · Baseline

The Academic Self-Efficacy Scale (ASES), is an eight-item rapid assessment instrument to assess respondent's self-efficacy regarding several skills related to academic achievement, such as time management, taking notes, taking tests, and general academic ability. Each statement reflects the respondents academic abilities and sense of effectiveness, and is scored on a scale of 1 (Very Untrue) to 7 (Very True). Scores range from 8 to 56, with higher scores indicating greater reported academic self-efficacy.

GroupValue95% CI
VetEd Mobile Application4031.5 – 45.5
The Coping With Education Barriers Subscale (CWBS) Secondary · Baseline

The Coping with Education Barriers Subscale (CWBS) is a subscale of the full 28 item scale that includes 2 subscales, the Coping with Career-Related Barriers (not administered for this study) and the Coping with Educational Barriers scale (21 items, administered for this study). This subscale assesses the participants' degree of confidence in overcoming internal and external educational barriers. Each statement is rated by the participants' degree of confidence that they could overcome the potential educational barrier, from not at all confident (1) to highly confident (5). Scores range from 2

GroupValue95% CI
VetEd Mobile Application75.6262 – 92
Military to Civilian Questionnaire (M2C-Q) Secondary · Baseline

The Military to Civilian questionnaire (M2C-Q) contains 16-items intended to measure dimensions of community reintegration related to productivity (in education, work, and domestic life); social relations; community engagement; and perceived meaning in life, self-care, and leisure. Items are rated on a scale from No difficulty (0) to Extreme difficulty (4), with higher scores indicating greater difficulties with community reintegration and ranging from 0 to 64.

GroupValue95% CI
VetEd Mobile Application3.112.49 – 3.93

Sponsor's own description

Compared to civilian students in higher education, student Veterans have high rates of mental health disorders (e.g., Depression: 24% vs 12.1%). As a result, Veterans with mental health disorders can be more likely to experience academic issues, such as lower enrollment rates and slower degree attainment on average. Though many student Veterans could benefit from programming embedded in supported education interventions, current in-person VA supported education treatments are often difficult to access - or not available locally - for these Veterans. In addition, there is no widely available, VA-specific online or mobile-app based resource for students. The goal of this project is to develop and evaluate a comprehensive mobile app for student Veterans with mental health disorders. VetEd will provide a resource to (1) orient student Veterans with mental health disorders to successfully transition to the role of student as defined by their self-created educational roadmap, which will include helping students acquire (2) academic skills, (3) mental health management skills, and (4) up-to-date information on psychiatric, academic, and financial resources to help them successfully meet higher-education expectations. This overall study involves three aims: 1) Developing a Veteran-centered educational support app to help student Veterans with mental health disorders to identify their perceived academic needs, app preferences, and evaluate Veteran-centered content; 2) Testing and iteratively revising the VetEd app (n =15) by assessing app software, content, human-computer interface, usability, satisfaction data, and preliminary exploration of changes in educational functioning (course activity completion, academic self-efficacy, and retention; and 3) Completing final revisions of the VetEd app for a future grant application of a larger randomized controlled trial. This pilot project is significant and innovative in three key respects: (1) it extends services based in previous, effective supported education research to address both psychiatric and academic concerns for Veterans with mental health disorders; (2) is potentially cost-effective and easy to disseminate nationally; and (3) focuses on improving Veterans' academic functioning and quality of life is substantially different than current VA mobile app offerings.

Publications & conference data

No peer-reviewed publications indexed yet for this trial. Completed trials usually publish results within 12-18 months.

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Other recruiting trials for Mental Health

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Data sources for this page

Drug Landscape aggregates and links these public records for informational use only. Always verify against the primary source before clinical or regulatory decisions. Canonical URL: https://druglandscape.com/trial/NCT05344092.

Primary sources · FDA · ClinicalTrials.gov · EMA · SEC EDGAR · ChEMBL · Wikidata · full sourcing