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NCT05129943

Efficacy of VR Distraction During Local Anesthesia in Children

Completed NA Last updated 14 July 2022
What this trial tests

NA trial testing active distraction in Virtual Reality in 82 participants. Completed in 5 July 2022.

Timeline
21 February 2022
Primary endpoint
24 June 2022
5 July 2022

Quick facts

Lead sponsorTishreen University
PhaseNA
StatusCompleted
Study typeINTERVENTIONAL
Allocationrandomized
Designparallel
Maskingdouble
Primary purposetreatment
Enrollment82
Start date21 February 2022
Primary completion24 June 2022
Estimated completion5 July 2022
Sites1 location across Syria

Drugs / interventions tested

Conditions studied

Sponsor

Tishreen University

Who can join

Adults 6 to 10, any sex, with Virtual Reality or Anesthesia, Local. Patients with the condition only — healthy volunteers not accepted.

Sponsor's own description

The aim of this study is to compare between active distraction (video game) and passive distraction (cartoon video) using a Virtual Reality ( VR ) device, in reducing injection pain and anxiety associated with local anesthesia in children.

Publications & conference data

1 peer-reviewed publication reference this trial (live from Europe PMC):

  1. Efficacy of active and passive virtual reality distraction during local anesthesia in children 
    Mohammed OK, Raslan N. · · 2023 · DOI 10.21203/rs.3.rs-3234891/v1

Verify or expand the search:

Other recruiting trials for Virtual Reality

Currently open trials in the same condition.

Other Tishreen University trials

Trials by the same sponsor.

Verify against primary sources

Data sources for this page

Drug Landscape aggregates and links these public records for informational use only. Always verify against the primary source before clinical or regulatory decisions. Canonical URL: https://druglandscape.com/trial/NCT05129943.

Primary sources · FDA · ClinicalTrials.gov · EMA · SEC EDGAR · ChEMBL · Wikidata · full sourcing