Last reviewed · How we verify

NCT04253587: LABYR

Wayfinding Intervention in High-Fidelity Long-Term Memory

Completed NA Results posted Last updated 27 February 2023
What this trial tests

NA trial testing LabyrinthVR in Long-Term Memory Decline in 50 participants. Completed in 15 December 2021.

Timeline
1 October 2019
Primary endpoint
15 December 2021
15 December 2021

Quick facts

Lead sponsorUniversity of California, San Francisco
PhaseNA
StatusCompleted
Study typeINTERVENTIONAL
Allocationrandomized
Designparallel
Maskingdouble
Primary purposebasic science
Enrollment50
Start date1 October 2019
Primary completion15 December 2021
Estimated completion15 December 2021
Sites1 location across United States

Drugs / interventions tested

Conditions studied

Sponsor

University of California, San Francisco

Who can join

Adults 62 to 85, any sex, with Long-Term Memory Decline or Mild Cognitive Impairment. Patients with the condition only — healthy volunteers not accepted.

Results — posted to ClinicalTrials.gov

Per-arm endpoint measurements with 95% confidence intervals where reported. Source: trial results section.

MDT Change in Mnemonic Discrimination Primary · baseline immediately before and post-assessment immediately after training regimen is completed

Mnemonic discrimination task testing recognition memory for common objects, as reported in scores on a scale of the Lure Discrimination Index ranging from 0.00 to 1.00 where higher values show better performance.

GroupValue95% CI
LabyrinthVR Trackers0.09± 0.03
Placebo Controls0.01± 0.03
WALK Change in Recall Primary · baseline immediately before and post-assessment immediately after training regimen is completed

Encoding and test of recent autobiographical long-term memory, as reported in scores on a scale of Percentage of Items Recalled ranging from 0.00 to 1.00 where higher values show better performance.

GroupValue95% CI
LabyrinthVR Trackers0.03± 0.02
Placebo Controls0.00± 0.02

Sponsor's own description

Therapeutic treatment is yet available for declining memory, which is an impairment affecting the quality of life for many older adults and patients with cognitive impairment. Cognitive training with an immersive video game promises to drive hippocampal-cortical plasticity and associated gains that can restore memory capability or provide therapeutic treatment for memory deficits.

Publications & conference data

2 peer-reviewed publications reference this trial (live from Europe PMC):

  1. Potential Use of Exosomes as Diagnostic Biomarkers and in Targeted Drug Delivery: Progress in Clinical and Preclinical Applications.
    Huda MN, Nafiujjaman M, Deaguero IG, Okonkwo J, et al · · 2021 · cited 160× · PMID 33988964 · DOI 10.1021/acsbiomaterials.1c00217
  2. Virtual reality video game improves high-fidelity memory in older adults.
    Wais PE, Arioli M, Anguera-Singla R, Gazzaley A. · · 2021 · cited 36× · PMID 33510315 · DOI 10.1038/s41598-021-82109-3

Verify or expand the search:

Other recruiting trials for Long-Term Memory Decline

Currently open trials in the same condition.

Other University of California, San Francisco trials

Trials by the same sponsor.

Verify against primary sources

Data sources for this page

Drug Landscape aggregates and links these public records for informational use only. Always verify against the primary source before clinical or regulatory decisions. Canonical URL: https://druglandscape.com/trial/NCT04253587.

Primary sources · FDA · ClinicalTrials.gov · EMA · SEC EDGAR · ChEMBL · Wikidata · full sourcing