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NCT06850181

Gaming Experience and Learning Motivation of Students in Psychiatric Nursing Courses

Completed NA Last updated 27 February 2025
What this trial tests

NA trial testing game experience and learning motivation in Game-Based Learning in 68 participants. Completed in 31 December 2024.

Timeline
1 November 2024
Primary endpoint
4 November 2024
31 December 2024

Quick facts

Lead sponsorIstanbul University
PhaseNA
StatusCompleted
Study typeINTERVENTIONAL
Allocationna
Designsingle group
Maskingnone
Primary purposebasic science
Enrollment68
Start date1 November 2024
Primary completion4 November 2024
Estimated completion31 December 2024
Sites1 location across Turkey (Türkiye)

Drugs / interventions tested

Conditions studied

Sponsor

Istanbul University

Who can join

18 and older, any sex, with Game-Based Learning or Nursing Students. Patients with the condition only — healthy volunteers not accepted.

Sponsor's own description

This research is carried out by Dr Tuba Çömez İkican, Dr. Olga İncesu, Dr. Gizem Şahin Bayındır. In this research aimed to determine the effect of game-based applications in nursing education on students' game experience and learning motivation. H1: 'Game-based practices significantly increase the game experiences of students taking psychiatric nursing course.' H2: 'Game-based practices significantly increase the learning motivation of students taking psychiatric nursing course.' The population of the study consisted of all 3rd year students (N=69) studying in a nursing faculty in Istanbul in the 2024-2025 academic year and taking the Mental Health and Diseases Nursing course. After the purpose of the study was explained, 68 students who gave written and verbal consent to participate in the study were included in the sample. The research is a quasi-experimental research design with pre-test / post-test control. Inclusion Criteria * To be enrolled in Mental Health and Diseases Nursing course * Not working as a part/full-time nurse * To be 18 years of age or older, * To agree to participate in the research, * Continuing to attend lectures and laboratory applications Data will be collected through the Personel Information Form, Gameful Experience Scale, Motivated Strategies for Learning Questionnaire. The personel information form was prepared by the researchers in line with the literature. Permission was obtained from the scale owners for the scales to be used in the study. Institutional permission from Istanbul University School of Nusing and ethics committee approval (Number: 14.11.2024-1142952) from Istanbul University- Cerrahpasa Social and Human Sciences Research Ethics Committee obtained in order to conduct the study. Statistical analysis of research data will be done using a package program called SPSS (IBM SPSS Statistics 29). The expenses of the research will be covered by the researcher.

Publications & conference data

No peer-reviewed publications indexed yet for this trial. Completed trials usually publish results within 12-18 months.

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Other recruiting trials for Game-Based Learning

Currently open trials in the same condition.

Other Istanbul University trials

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Data sources for this page

Drug Landscape aggregates and links these public records for informational use only. Always verify against the primary source before clinical or regulatory decisions. Canonical URL: https://druglandscape.com/trial/NCT06850181.

Primary sources · FDA · ClinicalTrials.gov · EMA · SEC EDGAR · ChEMBL · Wikidata · full sourcing