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NCT05915130

An Innovative Gait Training Program in Immersive Virtual Reality for Healthy Older Adults

Status unknown NA Last updated 23 June 2023
What this trial tests

NA trial testing Gait training in Fall in 40 participants. Status unknown.

Timeline
1 July 2023
Primary endpoint
31 October 2023
31 October 2024

Quick facts

Lead sponsorAix Marseille Université
PhaseNA
StatusStatus unknown
Study typeINTERVENTIONAL
Allocationrandomized
Designparallel
Maskingnone
Primary purposeprevention
Enrollment40
Start date1 July 2023
Primary completion31 October 2023
Estimated completion31 October 2024
Sites1 location across France

Drugs / interventions tested

Conditions studied

Sponsor

Aix Marseille Université

Who can join

Adults 65 to 80, any sex, with Fall or Elderly. Patients with the condition only — healthy volunteers not accepted.

Sponsor's own description

Background Impaired gait adaptability is one of the major causes of falls among older adults by producing inappropriate gait adjustments in cluttered environments. Training programs designed to improve gait adaptability behavior in a systemic approach may prevent falls in older adults. Recently, the technology of virtual reality has appeared as a relevant gait training tool based on its training implementation potential. The present study was designed to compare the effectiveness of a virtual reality gait training program (VR group) for improving gait adaptability behavior and thus, reducing the risk of falls relative to a conventional training program of Nordic walkway (NW group). We hypothesize that the virtual reality gait training program will lead to greater gait adaptability improvements. Methods The protocol describes a randomized controlled trial with pre-tests, post-tests, retention tests and follow-up. Forty healthy independent living community dweller participants (65-80 years) will be allocated, after a general medical examination, to the VR or the NW group for a training program of six weeks. Primary outcome related to gait adaptability capacities and acceptance of the virtual reality device will be assessed in pre- and post-intervention and one month after the completion of the training program (retention). A follow-up will be done during the 12 months after the completion of the gait training program. Discussion This study will demonstrate the relative relevance of a gait training program in virtual reality versus a conventional one for improving gait adaptability behavior in healthy older adults and thus preventing falls.

Publications & conference data

No peer-reviewed publications indexed yet for this trial.

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