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NCT05725330

The Effect of Gamification on Patients With Type 2 Diabetes

Status unknown NA Last updated 13 February 2023
What this trial tests

NA trial testing Gamification and education with mobile game application in Gamification in 88 participants. Status unknown.

Timeline
25 February 2023
Primary endpoint
17 September 2023
30 December 2023

Quick facts

Lead sponsorSakarya University
PhaseNA
StatusStatus unknown
Study typeINTERVENTIONAL
Allocationrandomized
Designsingle group
Maskingnone
Primary purposesupportive care
Enrollment88
Start date25 February 2023
Primary completion17 September 2023
Estimated completion30 December 2023
Sites1 location across Turkey (Türkiye)

Drugs / interventions tested

Conditions studied

Sponsor

Sakarya University

Who can join

Adults 18 to 65, any sex, with Gamification or Type 2 Diabetes. Patients with the condition only — healthy volunteers not accepted.

Sponsor's own description

Diabetes is a broad-spectrum metabolic disorder that causes a defect in the organism's carbohydrate, fat, and protein metabolism processes due to insulin deficiency or impaired insulin effect. Diabetes requires continuous medical care and causes chronic, severe mortality and morbidity. More than 90% of all people with diabetes worldwide suffer from Type 2 DM. Diabetes self-management includes self-monitoring of blood glucose levels, knowing and managing the symptoms of hypoglycemia and hyperglycemia, adherence to diet, physical exercise, and diabetic foot care. Considering the high prevalent and undesirable consequences of diabetes in the world, it is necessary to benefit from new educational technologies and tools. One of these technologies is gamification, which increases the quality of education as an effective educational tool, creates motivation and enthusiasm, and develops a sense of competition in the target audience. This study plans to develop a game that will include virtual coaching to increase the self-management and glycemic control of patients with type 2 diabetes.

Publications & conference data

No peer-reviewed publications indexed yet for this trial.

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Other recruiting trials for Gamification

Currently open trials in the same condition.

Other Sakarya University trials

Trials by the same sponsor.

Verify against primary sources

Data sources for this page

Drug Landscape aggregates and links these public records for informational use only. Always verify against the primary source before clinical or regulatory decisions. Canonical URL: https://druglandscape.com/trial/NCT05725330.

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