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NCT05317104

The Effect of Aerobic Exercise Training on Collegiate eSport Team Players

Completed NA Last updated 27 September 2022
What this trial tests

NA trial testing Aerobic exercise in Screen Time in 26 participants. Completed in 25 September 2022.

Timeline
10 April 2022
Primary endpoint
1 August 2022
25 September 2022

Quick facts

Lead sponsorBahçeşehir University
PhaseNA
StatusCompleted
Study typeINTERVENTIONAL
Allocationrandomized
Designparallel
Maskingtriple
Primary purposesupportive care
Enrollment26
Start date10 April 2022
Primary completion1 August 2022
Estimated completion25 September 2022
Sites1 location across Turkey (Türkiye)

Drugs / interventions tested

Conditions studied

Sponsor

Bahçeşehir University

Who can join

Adults 18 to 25, any sex, with Screen Time or Performance Enhancing. Patients with the condition only — healthy volunteers not accepted.

Sponsor's own description

E-sports, which is called video games that are played in a competitive and organized way in a virtual environment, individually or in like teams, continues to increase its popularity by reaching individuals of all ages with the acceleration it has gained to worldwide. The major keys to performance in e-sports, which include games in many different categories; tactical and cognitive abilities that depend on executive functions such as attention, perception, memory, and multitasking. It also requires play skills that include fluent and coordinated movements, such as hand-eye coordination. Therefore, the reaction time among the players plays a decisive role in the performance. The sedentary life-induced physical, mental and spiritual health of the e-sports player who is in front of the screen for a long time is negatively affected, and it is seen that the accuracy in the executive functions of the athlete decreases and results in impulsivity. Physical activity can be considered as a good opportunity for performance, as physical, cognitive and spiritual improvements will contribute positively to the performance of the athlete. Aerobic exercise, which is widely performed today for physical activity, has positive effects on both physical, cognitive and psychosocial aspects. This study was designed as a randomized controlled, single-blind, prospective study to examine the effect of aerobic exercise training on reaction time, neuropsychological parameters and mood in e-sports players playing in university e-sports team.

Publications & conference data

No peer-reviewed publications indexed yet for this trial. Completed trials usually publish results within 12-18 months.

Verify or expand the search:

Other trials of Aerobic exercise

Trials testing the same drug.

Other recruiting trials for Screen Time

Currently open trials in the same condition.

Other Bahçeşehir University trials

Trials by the same sponsor.

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Data sources for this page

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