Adults 8 to 12, any sex, with Psychology, Social or Adolescent Behavior. Patients with the condition only — healthy volunteers not accepted.
Results — posted to ClinicalTrials.gov
Per-arm endpoint measurements with 95% confidence intervals where reported. Source: trial results section.
Behavioral: Gun LocationPrimary· 20 minutes play session
Trained research assistants, blind to video game condition and experimental hypotheses, will independently code the play session videos. Coders will identify whether the participants found the handguns, how long the participants held the handgun, and whether or not they pulled the trigger.
If the participants found the handguns, the coders will identify whether the participants touched the handgun.
Group
Value
95% CI
Seatbelt Safety Video x Movie Clip - Guns Absent
37
Seatbelt Safety Video x Movie Clip - Guns Present
33
Gun Safety Vid x Movie Clip - Guns Absent
26
Gun Safety Vid x Movie Clip - Guns Present
18
Behavioral: Gun Holding TimePrimary· 20 minutes play session
If participants handle the gun, coders will record how long the gun was held.
Group
Value
95% CI
Seatbelt Safety Video x Movie Clip - Guns Absent
101.42
± 219.91
Seatbelt Safety Video x Movie Clip - Guns Present
100.40
± 174.47
Gun Safety Vid x Movie Clip - Guns Absent
53.43
± 143.13
Gun Safety Vid x Movie Clip - Guns Present
31.55
± 95.01
Behavioral: Trigger PulledPrimary· 20 minute play session
When the gun was handled, this measures whether or not the participant(s) pulled the trigger.
Group
Value
95% CI
Seatbelt Safety Video x Movie Clip - Guns Absent
17
Seatbelt Safety Video x Movie Clip - Guns Present
14
Gun Safety Vid x Movie Clip - Guns Absent
7
Gun Safety Vid x Movie Clip - Guns Present
3
Number of Trigger PullsPrimary· 20 minutes play session
The two guns hidden in the playroom contain sensors that count how often the trigger is pulled with sufficient force to discharge the gun. A counter on the weapon displays the number of pulls, which will be entered into a data file along with the observational data described below. Observational data will also be used to confirm trigger pull counts.
Note: This measure includes all 216 participants who found the handguns.
Group
Value
95% CI
Seatbelt Safety Video x Movie Clip - Guns Absent
7.26
± 14.66
Seatbelt Safety Video x Movie Clip - Guns Present
7.90
± 17.36
Gun Safety Vid x Movie Clip - Guns Absent
6.41
± 26.51
Gun Safety Vid x Movie Clip - Guns Present
1.96
± 9.55
Gun Pointing With Trigger PullPrimary· 20 minute play session
Trained research assistants, blind to video game condition and experimental hypotheses, will independently code the play session videos. If participants pulled the trigger, were they pointing the gun at themselves or their partners?
Calculations done using all participants who found a firearm.
Group
Value
95% CI
Seatbelt Safety Video x Movie Clip - Guns Absent
2.60
± 12.96
Seatbelt Safety Video x Movie Clip - Guns Present
1.74
± 8.64
Gun Safety Vid x Movie Clip - Guns Absent
2.34
± 5.78
Gun Safety Vid x Movie Clip - Guns Present
1.38
± 4.83
Attitudes Toward GunsSecondary· After 20 minutes play session, 5 minute questionnaire
Participants will complete a post-test questionnaire that collects data on the child's attitudes towards guns. Questionnaire is a 15-item attitudes towards guns survey (e.g., "I don't like being around people with guns because someone could end up getting hurt"; 0=strongly disagree to 4=strongly agree
Group
Value
95% CI
Seatbelt Safety Video x Movie Clip - Guns Absent
2.99
± 0.6
Seatbelt Safety Video x Movie Clip - Guns Present
2.82
± 0.6
Gun Safety Vid x Movie Clip - Guns Absent
3.06
± 0.6
Gun Safety Vid x Movie Clip - Guns Present
3.15
± 0.6
Sponsor's own description
The investigators' previous research has shown that children exposed to media characters with guns in movies and video games are more likely to use real guns themselves (e.g., touch them, hold them, pull the trigger). This research tests whether exposure to a gun safety video a week before the study can help counteract dangerous behavior around guns.
Publications & conference data
1 peer-reviewed publication reference this trial (live from Europe PMC):
Publications: Europe PMC API search by NCT ID, retrieved 10 June 2026
Drug + disease cross-links: matched in real time against Drug Landscape's normalised drug + company + condition tables
Sponsor: as reported to ClinicalTrials.gov by Ohio State University
Last refreshed: 20 November 2024
Drug Landscape aggregates and links these public records for informational use only. Always verify against the primary source before clinical or regulatory decisions. Canonical URL: https://druglandscape.com/trial/NCT05257837.