Last reviewed · How we verify

NCT04423783

Gamification in the Treatment of Spider Phobia

Completed NA Last updated 8 November 2024
What this trial tests

NA trial testing 7-day exposure therapy via self-developed app according to (Haberkamp et al., submitted) in Spider Phobia in 90 participants. Completed in 31 August 2024.

Timeline
1 July 2020
Primary endpoint
31 August 2024
31 August 2024

Quick facts

Lead sponsorAnke Haberkamp
PhaseNA
StatusCompleted
Study typeINTERVENTIONAL
Allocationrandomized
Designparallel
Maskingsingle
Primary purposetreatment
Enrollment90
Start date1 July 2020
Primary completion31 August 2024
Estimated completion31 August 2024
Sites2 locations across Germany

Drugs / interventions tested

Conditions studied

Sponsor

Anke Haberkamp

Who can join

Adults 18 to 65, any sex, with Spider Phobia. Patients with the condition only — healthy volunteers not accepted.

Sponsor's own description

Mobile applications are more and more considered when implementing programs for treating mental disorders. The study aims to reduce avoidance and fear of spiders in spider-fearful individuals by combining exposure principles with gamification elements (e.g. narrative background, level progression, points, feedback). We investigate the efficacy of the gamified app in a remote online-therapy context.

Publications & conference data

No peer-reviewed publications indexed yet for this trial. Completed trials usually publish results within 12-18 months.

Verify or expand the search:

Verify against primary sources

Data sources for this page

Drug Landscape aggregates and links these public records for informational use only. Always verify against the primary source before clinical or regulatory decisions. Canonical URL: https://druglandscape.com/trial/NCT04423783.

Primary sources · FDA · ClinicalTrials.gov · EMA · SEC EDGAR · ChEMBL · Wikidata · full sourcing