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NCT03900351

Influence of Virtual Reality Games on Knee Proprioception After Anterior Cruciate Ligament Reconstruction (ACLR)

Completed NA Last updated 14 June 2019
What this trial tests

NA trial testing Wii fit protocol of virtual reality games in Motor Activity in 30 participants. Completed in 13 June 2019.

Timeline
7 April 2019
Primary endpoint
6 June 2019
13 June 2019

Quick facts

Lead sponsorUniversity of Jazan
PhaseNA
StatusCompleted
Study typeINTERVENTIONAL
Allocationrandomized
Designparallel
Maskingnone
Primary purposetreatment
Enrollment30
Start date7 April 2019
Primary completion6 June 2019
Estimated completion13 June 2019
Sites1 location across Saudi Arabia

Drugs / interventions tested

Conditions studied

Sponsor

University of Jazan

Who can join

Adults 20 to 30, male only, with Motor Activity or Proprioceptive Disorders. Patients with the condition only — healthy volunteers not accepted.

Sponsor's own description

Influence of virtual reality games(Wii Fit) on knee proprioception after anterior cruciate ligament reconstruction (ACLR) will be measured in 30 postoperative patients. The age of participants will be ranged from 20 to 30 years old. Subjects will be randomly assigned to Group A is the study group and Group B is the control group.

Publications & conference data

No peer-reviewed publications indexed yet for this trial. Completed trials usually publish results within 12-18 months.

Verify or expand the search:

Other recruiting trials for Motor Activity

Currently open trials in the same condition.

Other University of Jazan trials

Trials by the same sponsor.

Verify against primary sources

Data sources for this page

Drug Landscape aggregates and links these public records for informational use only. Always verify against the primary source before clinical or regulatory decisions. Canonical URL: https://druglandscape.com/trial/NCT03900351.

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